Apologies about the absence and my lack of attention to this platform to those three or five of you who have actually read all of my posts. I realized that I needed to refactor large parts of my game recently, so I started over from scratch with an entirely new project (in the sense that a single "game" is called a "project" in Unreal parlance; I'm not abandoning Caravanserai), and my mental health took a bit of a hit recently.
I've got some free time tonight, so I think I'll walk through another blueprint in my next post.